Nine Titles Added To NVIDIA DLSS Portfolio

👤by Tim Harmer Comments 📅13.09.2018 20:51:27



The crowning achievement of NVIDIA's GeForce RTX series graphics cards, or at least the one getting the most plaudits at this time, is the implementation of real-time raytracing capability at a hardware level. However that's not the only innovation the cards and NVIDIA's RTX toolkit is bringing to bear with the next generation when it's released. Deep Learning Super-Sampling, where post-processing techniques inspired by Deep Learning can be used to improve in-game image quality with lower computational overheard than traditional anti-aliasing methods such as FXAA or TAA, will also debut when the series goes on sale later this month.

Sixteen games have already been announced which will incorporate DLSS, including Shadow of the Tomb Raider, PlayerUnknown’s Battlegrounds, We Happy Few and Final Fantasy XV. Overnight at GDC Japan however nine more were added to the list, bringing the total to twenty-five before the cards are even in the hands of consumers. The new titles are:

Darksiders III from Gunfire Games / THQ Nordic
Deliver Us The Moon: Fortuna from KeokeN Interactive
Fear the Wolves from Vostok Games / Focus Home Interactive
Hellblade: Senua's Sacrifice from Ninja Theory
KINETIK from Hero Machine Studios
Outpost Zero from Symmetric Games / tinyBuild Games
Overkill's The Walking Dead from Overkill Software / Starbreeze Studios
SCUM from Gamepires / Devolver Digital
Stormdivers from Housemarque




NVIDIA are boasting that using DLSS is up to two times faster than Temporal Anti-aliasing when rendering at the same resolution. Sadly it needs to be implemented in-game and supported in the driver on a per-game basis, but the technology promises to be enormously impactful when the first games begin to roll it out.

As with other NVIDIA RTX technologies, the information on DLSS will be something of a drip-feed prior to 1) technology previews, and 2) in-game implementation on retail titles. Expect to see a more comprehensive discussion when the first hardware reviews are published in the near future.

SOURCE: NVIDIA.com