Being the second revision of NVIDIA's 3D Vision, the hardware and implementation is remaining the same, so active shutters and rechargable wireless glasses at the ready. The primary difference is the shape and design of the glasses. Increasing the size of the lens by around 20%, giving a wider viewing angle while blocking out external light more effectively.
Another change is what NVIDIA have called 'Light Boost' technology that aims to increase the sharpness and brightness of the 3D imagery.
NVIDIA have chosen to stick with active shutter technology as it creates sharper clearer 3D images than polarised lenses, which suffer from ghosting. It is likely that the price will be similar to the current 3D Vision release.