"8GB of RAM will surely be a limiting factor for gaming" says Crytek

👤by Craig Farren Comments 📅20.05.2014 12:46:26



Both the XBox One and PS4 were applauded for having lots of RAM and rightly so as that will boost performance of the consoles. However, according to Sean Tracy, Crytek's US Engine Business Development Manager "...it’s not as though it’ll be difficult to fill up. In fact, that time may come sooner than later."


The CryEngine 3 in action


8 gigs can easily be filled up, but also keep in mind that developers don’t necessarily even have access to all 8 gigs of it. For example the Xbox One retains some of the RAM for OS purposes. Since technology, as Ray Kurweil states, progresses exponentially, we will soon find that the computational requirements of games will quickly hit the ceiling of a few gigs of ram. We already had to manage quite intensely our memory usage throughout Ryse and this will be one of the limiting factors surely in this generation.

As hardware gets stronger the complexity of scenes can be increased and the dynamism within them. However, with that said it’s not the raw power alone that will allow for photo-realistic graphics but technology that intelligently scales and utilizes all that the hardware has to offer.


It will take a number of years before the artificial limit of these consoles will be reached and by that time developers will have learnt how best to optimise their games for these consoles. However, the fact that someone from Crytek is talking like this could mean that they are working on the next leap in gaming graphics.

As always we'd love to hear your thoughts on this. Tell us in the comments below.

Source: gamingbolt.com



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