UL Benchmarks Adds Variable-Rate Shading with 3DMark
26-08-2019 by
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UL Benchmarks will be adding a new feature to 3DMark that will help users compare the differences in performance and image quality using Variable-Rate Shading.
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UL Benchmarks,
3DMark,
Benchmark,
Variable-Rate Shading,
NVIDIA,
GeForceRead more
Patent Filing Indicates AMD May Be Preparing Their Own Variable Rate Shading Tech
28-02-2019 by
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Currently exclusive to NVIDIA Turing GPUs, Variable Rate Shading allows shader resources to be dynamically allocated to sections of a scene depending on complexity and other context clues.
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AMD,
patents,
variable-rate shading,
Variable Refresh Rate,
VRRRead more