This is perhaps the greatest attraction of Eyefinity. Why have one screen when you can have three? Indeed, Eyefinity now allows you to run multiple screens of varying resolutions so the cost of creating such a setup is reduced making it a much more attractive proposition.
First Person Shooter
First up we fired off a few rounds in the ever popular Battlefield series, specifically Battlefield 4. As expected we were quite literally blown away. With the larger main screen set at centre and the two smaller 1920x1080 screens angled slightly inwards to the sides we got a real sense of being 'in the game'. Cast your eyes to either side of the main screen and things get a little disorientating in quick movement as the angles are such that you brain can't quite keep up because the scene seem to be stretched somewhat and falling away from you ever so slightly. However, your main focus will be on the centre screen and once your eyes and brain become accustomed to the 3 screen setup you soon begin to realise just how well it all works when put together.
Bezels/black lines soon become unnoticeable in the thick of the action which only adds to the realism and should you have a decent surround sound system or a good set of headphones, you will quickly lose yourself in game for many hours.
Real Time Strategy
For this test we played a few online battles against real human opponents in the very popular Company of Heroes 2 game. You would think that having three screens would give you a massive advantage thanks to the extra real estate afforded however this isn't the case. Fog of War and the fact the way the landscape is angled just looks a little odd. Sure, if you are simply focussing on the centre screen it does feel good but with RTS games you tend not to concentrate solely on the centre screen with a crosshair, you will look around the whole of your desktop and for us at least, we found this a little too distracting leading to our games not being awful but not being as enjoyable as we had hoped after the thrills of FPS.
Simulation
Not a true simulation, more of an arcade racer but GRID: 2 was loaded up and from the off it soon became apparent that if we were going to show piece the merits of Eyefinity, a racing simulation would be our gaming genre of choice.
The game looked simply divine. Sit yourself in a bucket seat and grab a steering wheel a set of pedals and a gear stick and you would swear you are driving through the streets of Chicago in a stupidly fast sports car. The perspective was nigh on perfect and felt so good we lost a good amount of hours playing this game when we should have been writing this review!
Third person/Stealth Shooter
Being that Thief is so popular we gave it a whirl and was surprised at how good it felt. As with Battlefield 4, the game drew us in so that our perspective was drawn to the centre screen with accompanying screens serving to widen our view.
Synthetic Benchmarking
While it is hardly ever going to be used for benchmarking, we couldn't resist a quick blast of Unigine’s Heaven 4.0. Scores were of course miserably low due to the stupidly high resolution but it does serve as a show-piece when the mates come around for a beer!





