Setup, Design & Observations
On opening the box we find the Cerberus V2 headset has a fixed 1.2m long braided cable with an in-line remote attached. The in-line remote features a mute switch, a volume dial and an integrated microphone. On the end of the fixed cable is a 4 pole jack which will ensure compatibility with most devices and games consoles currently on the market. Included with the headset is also a audio/microphone splitter which can be used to connect the headset to your PC.
The headset itself is rather large and is of average weight (344g) but some would prefer it to be a touch lighter. The construction quality is very good and is made from robust plastics and steel. On wearing the headset, the soft headband gives way effortlessly, and the large earpads easily cover the ears. The foam padding used feels a little firmer than what some would like, but it remains comfortable and the clamping force is relatively mild, so the Cerberus V2 remains comfortable for long hours of gaming.
Multimedia
We listened to various music tracks that we are familiar with for a subjective, comparison. The Cerberus V2 revealed a deep and rich bass which was enveloping and warm, fortunately the bass didn't completely dominate the audio signature as the middle tones and treble cut through clearly enough to enjoy various types of other music. Sometimes we found the treble to be a little raspy, specifically surrounding 'S' and 'T' sounds in songs, though it wasn't distracting enough to be a problem. At maximum volume, the Cerberus V2 growls rather loudly with no noticeable distortion.
In game the Cerberus V2 really came alive as it has a relatively wide soundstage for a closed back headset, enabling you to discern between different sounds, their direction and in some cases, distance. In CS:GO, footsteps were clearly pronounced, as is the tinkling of a grenade landing beside you. Throughout our repertoire of games, we found that this headset added emphasis and immersion without letting any tiny detail slip, something that is essential for an awesome gaming experience.
Microphone
The boom microphone by default did a great job reducing background noise, though we found that it didn't pick up our voice too loudly, only on adjusting the sensitivity and by positioning the microphone as close as we could to our mouth did it then transmit loud and clear. Fortunately the microphone is easily adjustable and removable.
The second microphone integrated into the in-line remote is deactivated when the boom microphone is in use, however, should you not need the boom microphone, for example, while listening to music through a mobile device, you will still be able to answer calls and talk without needing to run off and find the boom again. This makes for added convenience and the integrated microphone is of decent enough quality for clear conversation, though if you use it via PC it will sound rather tinny and muted in comparison to the boom.
On opening the box we find the Cerberus V2 headset has a fixed 1.2m long braided cable with an in-line remote attached. The in-line remote features a mute switch, a volume dial and an integrated microphone. On the end of the fixed cable is a 4 pole jack which will ensure compatibility with most devices and games consoles currently on the market. Included with the headset is also a audio/microphone splitter which can be used to connect the headset to your PC.
The headset itself is rather large and is of average weight (344g) but some would prefer it to be a touch lighter. The construction quality is very good and is made from robust plastics and steel. On wearing the headset, the soft headband gives way effortlessly, and the large earpads easily cover the ears. The foam padding used feels a little firmer than what some would like, but it remains comfortable and the clamping force is relatively mild, so the Cerberus V2 remains comfortable for long hours of gaming.
Multimedia
We listened to various music tracks that we are familiar with for a subjective, comparison. The Cerberus V2 revealed a deep and rich bass which was enveloping and warm, fortunately the bass didn't completely dominate the audio signature as the middle tones and treble cut through clearly enough to enjoy various types of other music. Sometimes we found the treble to be a little raspy, specifically surrounding 'S' and 'T' sounds in songs, though it wasn't distracting enough to be a problem. At maximum volume, the Cerberus V2 growls rather loudly with no noticeable distortion.
In game the Cerberus V2 really came alive as it has a relatively wide soundstage for a closed back headset, enabling you to discern between different sounds, their direction and in some cases, distance. In CS:GO, footsteps were clearly pronounced, as is the tinkling of a grenade landing beside you. Throughout our repertoire of games, we found that this headset added emphasis and immersion without letting any tiny detail slip, something that is essential for an awesome gaming experience.
Microphone
The boom microphone by default did a great job reducing background noise, though we found that it didn't pick up our voice too loudly, only on adjusting the sensitivity and by positioning the microphone as close as we could to our mouth did it then transmit loud and clear. Fortunately the microphone is easily adjustable and removable.
The second microphone integrated into the in-line remote is deactivated when the boom microphone is in use, however, should you not need the boom microphone, for example, while listening to music through a mobile device, you will still be able to answer calls and talk without needing to run off and find the boom again. This makes for added convenience and the integrated microphone is of decent enough quality for clear conversation, though if you use it via PC it will sound rather tinny and muted in comparison to the boom.