ASUS STRIX 2.0 Review

👤by Tony Le Bourne Comments 📅21-12-15
Performance Testing

Setup, Design & Observations
As the STRIX 2.0 is an analogue setup there is no need for additional drivers outside of your standard audio drivers for your system. Depending on what device you will use this with will depend which cable you will use, for example, you may use the Y splitter with your PC system, but use the native 4 pole for your Xbox ONE/ PS4/ notebook or mobile device.

The construction material is mostly plastic with exception to the leatherette headband and earpads and feels quite solid. The clamp strength is quite a strange aspect as the headset itself doesn't have much flexibility to open, if you have a larger head, you may find it difficult to wear, and the clamp strength too high, though if you are smaller you may find that it is too large and will slip off. The clamp strength also made it difficult to wear glasses with this headset, it would knock them off while trying to put it on and once you have it in position, you will feel the glasses being pressed into your head.

The comfort for most will be fine once mounted on your head, the super large earpads keep things comfortable and the headband feels great. Some may feel that the earpads are too large as they could almost take up the entire side of a smaller persons face and the pressure locations are more around the jaw, and farther behind the ears than many may be used to, some may find this strange or simply not optimal.

The earcups do a good job at blocking external sounds, however the plastic frame creates a creakiness which can sound similar to how one may image to be wearing a large wooden ship on their head. In use, this creakiness doesn't tend to cause any bother, but can be distracting as simply facial movements and gestures can result in plastic creaking sounds.

In our subjective music listening tests, the STRIX 2.0 sounded pleasing with good separation between frequencies with nice punchy bass. Most notably is the very wide soundstage due to the large earcup design. The STRIX headset reaches a very loud maximum volume, and as the volume is increased, audio quality starts deteriorating a touch. The bass starts to become muddy, interrupting the mids and highs and thus losing precision. At moderate to high levels though (not sure why many would go above such volume) the sound quality remains very good, and enjoyable.

Moving on to playing various games (DOTA2, Dark Souls 2, CS:GO, Metal Gear: TPP) using the STRIX 2.0, the wide soundstage made you dive deep into these worlds and provided impressive spatial awareness.

The microphone boom is very flexible and bendy, allowing you to position it exactly where you want it, when you mute it however, there is an audible electronic pop heard by others in conversation. The microphone boom picks up voice very well, sounding natural and good quality without picking up too much background noises or static. The in-line microphone in contrast is very muffled, but wouldn't be your go to solution while gaming. Though when used via a mobile device, the in-line microphone sounds adequate and is a viable alternative than having to attach the boom on the go.

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