CCL Eclipse Cobra Gaming System Review

👤by Connell Parr Comments 📅24-08-10
Colin McRae: Dirt 2 &Unigine Heaven v2.1


Colin McRae: Dirt 2
DIRT is back and it's bigger than ever. With an onslaught of famous X-Games competitors such as Ken Block and Dave Mirra, extreme is being brought back to rally. The game not only delivers outstanding gameplay in lush environments but also stunning visuals in the form of DirectX 11 implementation. If you want some fast paced, arcade style racing, then look no further than Colin McRae: DIRT 2.



The results here are very impressive indeed. From high with 2xAA to high with 8xAA there is only a two frame average difference and the minimums being above the sacred 60 FPS mark. Taking the settings to ultra with 8xAA only causes a hit of 1 frame per second meaning the game remained perfectly playable on maximum settings at 1920 x 1080 on the Eclipse Cobra!


Unigine Heaven v2.1
Unigine's benchmark is to showcase the benefits of DX 11 and the use of tessellation as opposed to normal rendering techniques. The demo has impressive visuals which give an insight into what we can expect from gaming in the future.



With the shaders on the lowest setting and no AA the Cobra system managed a score of 902 with an average frame rate of 35.8. Adding some AA, 8x to be exact, and setting the shaders to high caused the score to nearly half and the frame rate to do similar with an average of 19.3.
It is known ATI’s DX11 GPUs are not as good at tessellation as NVIDIA’s so it comes as no surprise that turning extreme tessellation on really ruins smoothness and performance. The average dropped from 19.3 to 10.1 which shows how much the 5770 struggles to run tessellation.


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