DiRT 4 Review

👤by Matthew Hodgson Comments 📅13-06-17
Single Player
The Single Player mode offers two different styles of driving, Gamer or Simulation; each of which can entirely change the focus of the game. The Gamer setting feels much more like DiRT 2 and 3, with a focus on having fun and being much more forgiving; whereas the Simulation setting, for those of you who were a little worried that DiRT Rally may be entirely forgotten, gives you the feeling of speed, along with the harsh reality of rallying. This is the setting which should be chosen to truly appreciate the game as Codemasters intended. Alongside the Gamer or Simulation choice, you can further alter settings to your exact requirements, allowing traction control, anti-lock brakes and a host of other settings to be configured.



Codemasters have pushed the boat out with the career mode, fleshing out this section vastly compared to DiRT Rally; you set out your own path, with a driver of your making, to fight your way to the top, gaining sponsors and establishing your team along the way. The revival of Land Rush, from DiRT 3, is also welcomed, providing a variety of gameplay for those who prefer the rumble of a 700HP V8 truck or the high-revving, 600cc Cross Karts.

Random events have been added into DiRT 4 in the form of co-driver mumbles and late calls, wildlife running across the track and low flying camera drones, this all adds to the excitement of DiRT 4.

The career mode consists of several disciplines for you to tackle: Rally, Land Rush, RallyCross and Historic Rally. Stages and events can be found all over the globe, each offering their unique challenges, from the compacted snow and high snow-drifts of Sweden to the tight and twisty asphalt of Spain and the wide, open, dusty arena of Australia.

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