NVIDIA GeForce 347.52 Performance Analysis

👤by Tim Harmer Comments 📅14-02-15
Benchmarks: Far Cry 4, Assassins Creed Unity & More

Whilst synthetic benchmarking tools and Square Enix's Thief 4 have canned benchmarks neither Far Cry 4 nor Assassins Creed Unity offer the same luxury. In order to generate repeatable results we navigated to positions in game where reliably repeatable 2-minute snippets of gameplay were possible. Frame per second results were then averaged, providing us with an overall result for that title.





Both 3DMark Firestrike and Cinebench RC15 results see a small improvement in the transition from 344.11 to 347.52, generally of around 1-2%. This is in line with general optimisations rather than improvements targeting those benchmarks specifically, and will be of greatest value to overclockers using synthetic benchmarks in competition.



In a surprising turn of events 2014's Thief 4 sees improvements of ~3%. Not shown are commensurate upward trends in minimum frame rates, indicating that the headline figure isn't simply down to inflated maximum frame rates.





Perhaps the most marked improvements in our tests were in Assassin's Creed Unity. Frame rate increases closed in on double-digits percent-wise, which would make a noticeable difference when gaming. Far Cry 4 by contrast showed effectively no change, pointing to few game-specific optimisations being put into place for this title in particular.

All told, the results point to a mix of tweaks which have unlocked general GPU performance, and a series of game-specific optimisations most apparent in Assassin's Creed 4. Considering the title has been a considerable source of ire for gamers who haven't enjoyed silky-smooth frame rates it's no surprise that this would be the main target for improvements. We weren't able to reach the lavish 18% improvements outlined in the patch notes - perhaps due at least in part to our own test system configuration - but the numbers we posted could have an appreciable impact when gaming.

The results are most significant when paired with a G-SYNC monitor. With such a setup you're able to exploit every frame rather than being tied down to V-SYNC (at 30 or 60 fps)



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