We've had some time with the Knucker now, so it's time to give you our overall thoughts.
It's important to recognise from the outset that this is not a full-on mechanical keyboard like some recently reviewed, but nor is it costed as such. At £35-40 it's firmly in the mid-range, competing against membrane keyboards without the plunger mechanism yet otherwise featuring a similar specification with the exception of macro and media keys. To a large extent therefore value hinges on the switches themselves.
In that regard... we're pretty happy. We should say that despite the marketing they don't feel too similar to mechanical switches, but they share similarly consistent and predictable responses. The keys are slightly softer and considerably quietly, making the keyboard a little more suitable in communal environments. Apart from the slightly lopsided feel and less than 100% reliable response of the Spacebar we can't really criticise the Plunger mechanism very much, and would have to admit that it's preferable to many standard membrane keyboards sold at a similar price.
Inclusion of 12/16-key NKRO - depending on your choice of USB/PS2 - is in our view essential for gaming keyboards, but not always a given at this price bracket. Whilst the anti-ghosting wasn't perfect around the crucial WASD zone, it was more than adequate for our purposes in testing. It is certainly far more essential than tailoring key repeat rates, although that does have extremely valid gaming applications we hadn't initially considered. For some the lack of macro and media keys will be pronounced, but we must admit that we rarely find ourselves using over binding complex macros to mouse buttons.
With the above taking into account, our only reservation from a day to day perspective is the flexibility of the chassis. You're often tempted to use a little more force in typing than usual with the Knucker and the very slight flex is noticeable, though sensible support placement means that it's not a deal-breaker. It's worth noting that most membrane keyboards also suffer from this, in some cases to a much greater extent.

There's no backlighting, but the blue print and potential for red keycaps sets it apart from the competition, and if you fancy a spot of modding then painting some spare caps isn't beyond the pale. In low-light conditions the red keycaps will help to orientate your hands and located keys used less often, but it's not a substitute for actual illumination. LAN gamers should also note the lightweight design with compact footprint for transport purposes.
Tt eSPORTS are pushing the envelope with their Knucker keyboard, pinning hopes on the value of the plunger hybrid switch which provides good response characteristics superior to the standard membrane design. Whilst lacking some 'mod cons' such as keyboard backlighting and macro functions, the minimum of 12-key rollover is an essential gaming feature which is seen on the Knucker yet not quite so comprehensive on the competition. As a solid mid-range entry we value it enough it give it a firm Silver Award.
Pros
+ Durable switch design
+ Quieter than typical mechanical keyboards
+ 12 or 16-key anti-ghosting
+ Replaceable keycaps
Cons
- No Backlighting
- No Macro Keys
- Slightly inconsistent spacebar
Tips
= Better anti-ghosting performance with supplied PS2 connector
+ Durable switch design
+ Quieter than typical mechanical keyboards
+ 12 or 16-key anti-ghosting
+ Replaceable keycaps
Cons
- No Backlighting
- No Macro Keys
- Slightly inconsistent spacebar
Tips
= Better anti-ghosting performance with supplied PS2 connector
Click here for an explanation of our awards at Vortez.net.